Penny Dreadful. The ultra-budget, thousands-of-cards Magic Online brewer's paradise with powerful cards, six free weekly tournaments, free 24/7 league, prizes, quarterly rotations, and a super friendly community.
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How do I get started with Magic Online?
Check out the guide to Magic Online.
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Card legality is set quarterly based on which cards are 2¢ or less at that time.
The best way to search legal cards is with Scryfall.
You can view the full legal cards list.
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How do I find or brew a decklist?
Minimum 60 cards. Any number of basic lands. Max four of any other legal card. Sideboard of up to fifteen cards.
The best way to build decks is to use a search engine that supports Penny Dreadful legality (f:pd) like Scryfall.
Browse Decklists from tournaments, leagues and elsewhere
View the full legal cards list
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How do I get a game and find other Penny Dreadful players?
To get a match in Magic Online go to Constructed, Specialty, Freeform Tournament Practice on Magic Online and create a Freeform game with "Penny Dreadful" in the comments.
To find the Penny Dreadful community join the Discord.
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Leagues last for roughly a month. You may enter any number of times but only one deck at a time.
You play five matches per run. You can join the league at any time.
To find a game sign up and then create a game in Constructed, Specialty, Freeform Tournament Practice with "Penny Dreadful League" as the comment.
Top 8 finishers on each month's league leaderboard win credit with Cardhoarder.
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We have six free-to-enter weekly tournaments with prizes from Cardhoarder.
They are hosted on Gatherling along with a lot of other player-run Magic Online events.
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Legality is determined a week after the release of a Standard-legal set on Magic Online.
Prices are checked every hour for a week. Anything 2¢ or less for half or more of all checks is legal for the season.
Any version of a card on the legal cards list is legal.
The next rotation is in 12 weeks, 6 days.
Decks
Record
# Decks | Record | Win % | ① | ⑧ | 5–0s | Elo |
---|---|---|---|---|---|---|
14 | 17–40–1 | 29.8 | 3 | 1155 |
Achievements
Archetype Tree
Archetype | # Decks | Record | Win % | ① | ⑧ | 5–0s |
---|---|---|---|---|---|---|
Aggro | 2 | 1–6 | 14.3 | |||
Merfolk | 2 | 1–6 | 14.3 | |||
Control | 5 | 8–14–1 | 36.4 | 0 | 3 | |
Dimir Control | 2 | 4–5 | 44.4 | 0 | 1 | |
Azorius Control | 3 | 4–9–1 | 30.8 | 0 | 2 | |
Aggro-Combo | 5 | 3–14 | 17.6 | |||
Infect | 2 | 0–6 | 0.0 | |||
Midrange | 2 | 2–6 | 25.0 |
Cards
Colors Played
Head to Head
Seasons
Unique Cards Played
Cards Played First
- Abzan Beastmaster
- Aerie Bowmasters
- Aether Meltdown
- Ant Queen
- Awaken the Bear
- Ballynock Trapper
- Beacon of Destruction
- Bellowing Tanglewurm
- Blaze Commando
- Blightwidow
- Carrion Rats
- Chronomantic Escape
- Coerced Confession
- Confiscation Coup
- Coralhelm Commander
- Countermand
- Crystallization
- Cystbearer
- Decimator Web
- Decoction Module
- Desert Twister
- Douse
- Drowner Initiate
- Drowner of Secrets
- Era of Innovation
- Fallowsage
- Glorious Anthem
- Glowrider
- Goblinslide
- Harness the Storm
- Hissing Miasma
- Hostility
- Infected Vermin
- Ink Dissolver
- Insist
- Jareth, Leonine Titan
- Judge of Currents
- Kederekt Leviathan
- Keening Stone
- Killing Glare
- Kindle
- Kingpin's Pet
- Kithkin Rabble
- Kongming, "Sleeping Dragon"
- Lich's Tomb
- Liquify
- Lullmage Mentor
- Martial Law
- Merfolk Mesmerist
- Merfolk Sovereign
- Merrow Commerce
- Merrow Witsniper
- Might of Oaks
- Mind Sculpt
- New Prahv Guildmage
- Orbs of Warding
- Orim's Thunder
- Patrol Signaler
- Psychic Spiral
- Quash
- Ravaging Blaze
- Retaliate
- Sandblast
- Savage Summoning
- Skullsnatcher
- Stone Quarry
- Summon the School
- Syndic of Tithes
- Tajuru Preserver
- Terra Stomper
- Thoughtbind
- Thrull Parasite
- Traumatize
- Tread Upon
- Volcanic Geyser
- Warleader's Helix
- Whirler Virtuoso
- Whispersilk Cloak